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Crusader Kings Feature

Developed by Paradox
Distributed in N. America by Strategy First

Written by Steve Lieb.

After EU2 came out, the question at Paradox was “What do we do next?” Here they have a fantastically flexible and comprehensive grand-strategy game engine. People love the attention to detail, the verisimilitude. Where can they take it? If you’re Paradox, you don’t take the easy way out. You decide there are at least two directions you can go, and start making plans to cover both of them.

 

 

 
 

 

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